#include <nodetransform.h>
Inheritance diagram for ScEng::NodeTransformFactory:

Public Member Functions | |
| BlockType | GetBlockType () |
| Block * | GetBlock (bool create_dependencies) |
| std::string | GetName () |
| BlockType ScEng::NodeTransformFactory::GetBlockType | ( | ) | [virtual] |
Returns the BlockType for this descriptor return Returns SE_SCENE_NODE_BLOCK_TYPE
Implements ScEng::BlockFactory.
| Block * ScEng::NodeTransformFactory::GetBlock | ( | bool | create_dependencies | ) | [virtual] |
Returns the Block for this descriptor return Returns a new Node
Implements ScEng::BlockFactory.
| std::string ScEng::NodeTransformFactory::GetName | ( | ) | [virtual] |
Returns the name for this descriptor return Returns "Hierarchy Node"
Implements ScEng::BlockFactory.
1.5.1-p1