ScEng::PolyMesh Member List

This is the complete list of members for ScEng::PolyMesh, including all inherited members.

AppendVerts(std::vector< GMT::Point3F > new_verts)ScEng::PolyMesh
DeleteFaces(std::vector< bool > faces_to_delete)ScEng::PolyMesh
DeleteThis()ScEng::PolyMesh
DetachFaces()ScEng::PolyMesh
DoesMapChannelExist(int ch)ScEng::PolyMesh
facesScEng::PolyMesh
FLAGS enum nameScEng::PolyMesh
GetFaceDeg(int face)ScEng::PolyMesh
GetFaceFlag(int face, DWORD flag)ScEng::PolyMesh
GetFaceMaterialID(int face)ScEng::PolyMesh
GetFaceSmoothingGroup(int face)ScEng::PolyMesh
GetFaceVert(int face, int vertex_index)ScEng::PolyMesh
GetNormal(int index)ScEng::PolyMesh
GetNormalFaceIndex(int face, int n)ScEng::PolyMesh
GetNumFaces()ScEng::PolyMesh
GetNumNormalFaces()ScEng::PolyMesh
GetNumNormals()ScEng::PolyMesh
GetNumTFaces(int i_m)ScEng::PolyMesh
GetNumTVerts(int i_m)ScEng::PolyMesh
GetNumUVWMeshes()ScEng::PolyMesh
GetNumVerts()ScEng::PolyMesh
GetTriMesh()ScEng::PolyMesh
GetTVert(int i_m, int i_v)ScEng::PolyMesh
GetTVertPosition(int i_m, int i_v)ScEng::PolyMesh
GetVert(int i_v)ScEng::PolyMesh
GetVertPosition(int i_v)ScEng::PolyMesh
Load(SceneLoad *scene_load)ScEng::PolyMesh
normal_facesScEng::PolyMesh
normalsScEng::PolyMesh
num_facesScEng::PolyMesh
num_normal_facesScEng::PolyMesh
num_normalsScEng::PolyMesh
num_vertsScEng::PolyMesh
PolyMesh()ScEng::PolyMesh
PolyMesh(TriMesh *tri_mesh)ScEng::PolyMesh
ReplaceFaceVert(int face, int v1, int v2)ScEng::PolyMesh
Save(SceneSave *scene_save)ScEng::PolyMesh
SetFaceDeg(int face, int deg)ScEng::PolyMesh
SetFaceFlag(int face, DWORD flag)ScEng::PolyMesh
SetFaceMaterialID(int face, unsigned short mat_id)ScEng::PolyMesh
SetFaceSmoothigGroup(int face, unsigned int sg)ScEng::PolyMesh
SetFaceVert(int face, int vertex_index, int vertex)ScEng::PolyMesh
SetNormal(int id, float x, float y, float z)ScEng::PolyMesh
SetNormal(int id, GMT::Point3F n)ScEng::PolyMesh
SetNormalFace(int i_f, int i_v, int id)ScEng::PolyMesh
SetNumFaces(int nf)ScEng::PolyMesh
SetNumNormalFaces()ScEng::PolyMesh
SetNumNormals(int nn)ScEng::PolyMesh
SetNumTFaces(int i_m, int nf)ScEng::PolyMesh
SetNumTVerts(int i_m, int nv)ScEng::PolyMesh
SetNumUVWMeshes(int new_num_uvm)ScEng::PolyMesh
SetNumVerts(int nv)ScEng::PolyMesh
SetTVert(int i_m, int i_v, float u, float v, float w)ScEng::PolyMesh
SetTVert(int i_m, int i_v, GMT::Point3F tv)ScEng::PolyMesh
SetVert(int i_v, Vert new_vert)ScEng::PolyMesh
SetVertPosition(int i_v, float x, float y, float z)ScEng::PolyMesh
SetVertPosition(int i_v, GMT::Point3F v)ScEng::PolyMesh
TriangulatePolygons()ScEng::PolyMesh
use_smoothing_groupsScEng::PolyMesh
USER enum valueScEng::PolyMesh
uvw_meshesScEng::PolyMesh
vertsScEng::PolyMesh


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