| BeginChunk(unsigned chunk_id) | ScEng::SceneSave | |
| EndChunk() | ScEng::SceneSave | |
| SAVE_FAILED enum value | ScEng::SceneSave | |
| SAVE_NO enum value | ScEng::SceneSave | |
| SAVE_OK enum value | ScEng::SceneSave | |
| SAVESTATE enum name | ScEng::SceneSave | |
| SceneSave(const char *filename) | ScEng::SceneSave | |
| Write(const void *buf, unsigned short num_bytes, unsigned short &num_write_bytes) | ScEng::SceneSave | |
| WriteString(std::string &the_string) | ScEng::SceneSave | |
| ~SceneSave() | ScEng::SceneSave |
1.5.1-p1